Call a hold on a pyrotechnic cue
Practice the sequence you already learned for “Call a hold on a pyrotechnic cue” until the order feels automatic. Practice NFPA 1126 / 160 from entertainment-rigger training. A cue is not armed until the fallout zone is clear, and a hold kills the arm.
- Walk the fallout zone.
- Confirm fire watch and extinguishers are in place.
- Arm the effect only on the pyrotechnician’s key.
- Take the stage manager’s standby before the arm.
- If anyone enters the zone or a fault appears, call “hold.”
- Disarm on the hold.
- Reset only after the zone is clear and the fault is cleared.
- Fire only on the go.
- Do not bypass the key or fire from a handheld “just this rehearsal.”